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Pixel dude's avatar

Awesome stuff dude, lots of Great memories

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Dylan Cornelius's avatar

Thanks buddy!

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Spouting Thomas's avatar

Never heard of this one, seems interesting if I ever have a chance to play it.

It seems that there was a golden age of Square's experimentation both into new genres and in new RPGs beyond its established franchises, which I miss. The new RPGs all tried new ideas in both storytelling and game mechanics -- nothing was a mere reskin of a Final Fantasy game. I guess this era peaked with the PS1 but spilled over some into the PS2.

The merger with Enix might have contributed to what Square is now; Final Fantasy and Dragon Quest under a single roof meant two big franchises to harvest and not as much energy to plant new seeds. Also there are now decades of nostalgia to exploit, for a genre (JRPGs) that is otherwise past its prime.

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Dylan Cornelius's avatar

It's sad, I know business has changed and grown dramatically more expensive over the years, but I hate how almost every AAA game, whether from Square or others, just feels so safe now.

Thanks for the comment!

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JT's avatar

I remember your episode of Polygon Symphonies on this one. Back in the day I heard a bunch of guys from school talking about the PS2 launch. They were big into games and would’ve skipped school if they got a PS2 when they came out. The only launch window title they were excited about was the Bouncer. It’s pretty much forgotten now but as you mentioned there was a ton of hype around it back then!

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Dylan Cornelius's avatar

Wow, a Polygon Symphonies listener?! You just psyched me out, sir! Thanks for being here!

Yeah, The Bouncer looked killer in screenshots and also came with a demo of Final Fantasy X, which looked equally stunning. I'm sure the game did alright, sales-wise, but it definitely had come and gone by 2002.

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Apr 29, 2024
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Dylan Cornelius's avatar

Couldn't agree more.

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